Current Model Reel:

High-Res Posters: http://chahleyb.blogspot.com/2010/03/update-and-posters.html

Saturday, June 12, 2010

Sock Gremlin (September '09)

Dug up my sock gremlin today from my class' Unity game. He was initially designed for an IPhone game but our end product was compiled for PC browsers and still had the same design constraints for IPhone. There is no lighting and ambient occlusion was baked into the texture map. The arms and legs were initially supposed to curve (which is why there is more geometry) but the feature wasn't able to make it.